Last edited by Samurr
Tuesday, November 17, 2020 | History

6 edition of GURPS Atlantis found in the catalog.

GURPS Atlantis

Phil Masters

GURPS Atlantis

  • 111 Want to read
  • 23 Currently reading

Published by Steve Jackson Games .
Written in English

    Subjects:
  • Graphic novels,
  • Role Playing & Fantasy - GURPS,
  • Games,
  • Games / Gamebooks / Crosswords,
  • Games/Puzzles,
  • Role Playing & Fantasy - General

  • The Physical Object
    FormatPaperback
    ID Numbers
    Open LibraryOL8594959M
    ISBN 101556344783
    ISBN 109781556344787


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GURPS Atlantis by Phil Masters Download PDF EPUB FB2

GURPS Atlantis is a gamer's guide to the story, the history, and the myth. From Greek philosophy to superhero comics, from fantasies of prehistory to the depths of the sea, it's all here/5(6). GURPS Atlantis is a gamer's guide to the story, the history, and the myth.

From Greek philosophy to superhero comics, from fantasies of prehistory to the depths of the sea, it's all here. GURPS Atlantis [Masters, Phil] on *FREE* shipping on qualifying offers. GURPS Atlantis/5(6). GURPS Atlantis, Pyramid, and the names. Lost, But Not Forgotten. Long ago, beyond the edge of the world, a great empire grew decadent and sank forever beneath the waves.

The Lost Land; the. GURPS Classic: Atlantis – Lost, But Not Forgotten Long ago, beyond the edge of the world, a great empire grew decadent and sank forever.

GURPS Atlantis, Pyramid, and the names. Lost, But Not Forgotten. Long ago, beyond the edge of the world, a great empire grew decadent and sank forever beneath the waves. The Lost Land; the.

GURPS Classic: Atlantis – Lost, But Not Forgotten Long ago, beyond the edge of the world, a great empire grew decadent and sank forever. GURPS Atlantis | Phil Masters | download | B–OK. Download books for free. Find books. Phil Masters (GURPS Discworld), this is a gamer's guide to the story, the history, and the myth.

GURPS Atlantis includes rules for underwater operations, stats for a wide range of submarines, and no less than three campaign backgrounds - one high fantasy, one conspiratorial, and one for steampunk or superhero games.

Come to Atlantis. -- William Shakespeare, The Tempest. The point about GURPS Atlantis is that Atlantis is what you make of it -- or what other people have made of it over the last couple of thousand years.

The brief GURPS Atlantis book the book was pretty simple, and quite broad; a treatment of Atlantis -- the Atlantis Myth -- in game terms. Abbreviations for GURPS titles. Books by Name: A 3E AADA Road Atlas V1: The East Coast (#SJG) – Out of Print – Still available from: WD 3E Atlantis (Softcover) (#SJG) – Out of Print – Still available from: WD.

GURPS Atlantis, Pyramid, and the names. Lost, But Not Forgotten. Long ago, beyond the edge of the world, a great empire grew decadent and sank forever beneath the waves.

Books compatible with GURPS third edition rules. GURPS Basic Set. by Steve Jackson. Ratings 10 Reviews published 5 editions.

HARD TO FIND. Want to Read. GURPS Atlantis. by Phil Masters. 33 Ratings 1 Reviews published 1 edition. Want to Read. Shelving menu. Shelve GURPS Atlantis.

Want to Read. Sub-titled The Atlantis Theme in History, Science, and Literature, but also covering related topics, this is something of a classic, albeit now slightly dated; first published inupdated for a.

Get GURPS Undead, the complete "book of the dead" for GURPS Atlantis book. GURPS Classic: Atlantis Lost, But Not Forgotten Long ago, beyond the edge of the world, a great empire grew decadent and sank forever beneath the waves. The Lost Land; the Sunken City; the Ancient Birthplace of Secrets.

It has haunted our dreams since the days of ancient Greece. GURPS Atlantis includes rules for underwater operations, stats for a wide range of submarines, and no less than three campaign backgrounds – one high fantasy, one conspiratorial, and one for steampunk or superhero games.

GURPS Classic: Atlantis – Steve Jackson Games | GURPS Third Edition | Original electronic format These ebooks were created from the original electronic layout files, and therefore are fully text searchable.

Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. GURPS Gulliver A supplement for any genre, published by The GURPS 4e version is a short guide to building and gaming odd-sized creatures; the 3e version covers all physical aspects of characters in great detail.

GURPS Atlantis promises to be one of the greatest GURPS Worldbooks produced. The Worldbook/Sourcebook deals with Atlantis. It is a gamer's guide to the story, the history, and the myth. The book claims to present Atlantis out of Greek Myth.

GURPS Atlantis is more than a Campaign Setting book, it is a book that provides you with an overview of the Myth, the Legend, and the Archeology of Atlantis for use in your games. GURPS Steampunk — This book combines the mood of cyberpunk with the setting of an alternate Industrial Xtlantis, where computers run on steam power, walking colossi stalk the battlefields, flying ironclads rule the skies, and science is the new frontier.

Warehouse 23 – GURPS Classic: Atlantis. GURPS Arabian Nights; GURPS Atlantis; GURPS Aztecs (Aurelio Locsin III,ISBN ), Mexico before Cortez. GURPS Camelot (Robert M. Schroeck; Peggy Schroeck,ISBN ), fantasy role-playing in the Arthurian genre. According to the GURPS Atlantis book, the Lords of the Deep take on a Neo-Classical look.

However, when I was designing Atlantis over the years (since I was twelve), according to my vision one little saying in the Bible has really guided me. This book is a great compilation of many theories and tales about the mythical and/or lost continent of Atlantis.

As it is actually a Background SourceBook. this resource can be /5. Written by Phil Masters (GURPS Discworld), this is a gamer's guide to the story, the history, and the myth.

GURPS Atlantis includes rules for underwater operations, stats for a wide range of submarines, and no less than three campaign backgrounds - one high fantasy, one conspiratorial, and one for steampunk or superhero games.

GURPS campaign book set in Atlantis From the Back Cover: Lost but not Forgotton. Atlantis, one of the great legends. Somewhere, beyond the edge of the world, a great empire grew decadent and fell, sinking forever beneath the waves.

The Lost Land: the Sunken City: the Ancient Birthplace of Secrets. it has haunted our dreams since the days of Ancient Greece. in some of those dreams, the Lost. I have owned every 3rd edition GURPS book at one time or another, and really there are only 2 that I would NOT recommend.

I did not care for GURPS Atlantis or GURPS Religion. I didn't care for Atlantis because it wasn't what I was looking for. It basically approached the subject from a historical context (like Rome, Egypt, Greece, etc.) and.

Steampunk Conveyancesa vehicles book for that steampunk 4th edition line. GURPS Atlantis includes rules for underwater operations, stats for a wide range of submarines, and no less than three campaign backgrounds – atlanntis high fantasy, one conspiratorial, and one for steampunk or superhero games.

Another strong point is the high quality of science and prose in the books. GURPS Atlantis is one such product. Plato the philosopher created the legend of Atlantis in the 4th century AD: an island west of Gibraltar had in ancient days given birth to a mighty realm.

However, it went decadent and the island sank into the sea as a divine punishment. GURPS Atlantis is the tour-de-force of the three Atlantis campaign settings. This is quite simply because GURPS Atlantis goes into more than a simple Campaign Setting, the book explains how the myth of Atlantis actually got started.

Author Phil Masters gives us an "alternate history" or fantasy - perhaps a blend of both - of the history of the wars of Atlantis. This Osprey Adventures title is a typical Osprey product with excellent artwork and illustrations. First of all, the author sets the stage with his sources, and the founding/geography of s: 6.

Yeah. All GURPS historical books walk that fine line on some level or another. One of the difficulties with GURPS Atlantis, I think, is that it isn't historical.

It is already made up by Plato and then built on in various fantastic ways over the years. GURP'S Players' Book: Character Design Rules from the Gurps Basic Set by Steve Jackson: GURPS Wild Cards by John J.

Miller: GURPS Cliffhangers by Brian J. Underhill: GURPS Atlantis by Phil Masters: GURPS Spirits by Stephen Kenson: GURPS Screampunk by Jo Ramsay: GURPS Age of Napoleon by Nicholas Caldwell: The GURPS Third Edition book series by multiple authors includes books GURPS Traveller: Far Trader: Profit and Pitfalls Among the Stars, GURPS Steampunk, GURPS Robots: Bold Experiments, Faithful Servants, Soulless Killers (GURPS 3E), and several more.

GURPS Lite is a page distillation of the basic GURPS rules. It covers the essentials of character creation, combat, success rolls, adventuring, and game mastering for GURPS Fourth Edition. The purpose of GURPS Lite is to help GMs bring new players into the game, without frightening them with the full GURPS Basic Set and a stack of worldbooks.

With GURPS Lite, you can show your players just. Twilight of Atlantis is a ahlantis detailing this once-great people, drawn from the writing of Plato.

Worlds of Atlantis | GURPS Wiki | FANDOM powered by Wikia. For printed books, we have performed high-resolution scans of an original hardcopy of the book. He has written or contributed to numerous books for companies including Hero Games (for whom he created Kingdom of Champions), White Wolf (The Artisan's Handbook and The Swashbuckler's Handbook), Atlas Games (Faerie Stories), and Steve Jackson Games (GURPS Arabian Nights, GURPS Places of Mystery, GURPS Atlantis, GURPS Dragons, GURPS Banestorm.

GURPS Game Design by STEVE JACKSON GURPS Fourth Edition Revision by DAVID L. PULVER and SEAN M. PUNCH Cover Design by VICTOR R. FERNANDES Cover Art by JEFF KOKE, CHRISTOPHER SHY, and ROGERIO VILELA Edited by ANDREW HACKARD and STEVE JACKSON Illustrated by ABRAR AJMAL, MICHAEL CLARKE, CHRIS DIEN, ALEX FERNANDEZ, ROBERTO.

Get the best deals for gurps books at We have a great online selection at the lowest prices with Fast & Free shipping on many items. GURPS Places of Mystery is a supplement published by Steve Jackson Games in for the role-playing game system GURPS.

Contents. GURPS Places of Mystery, written by Phil Masters and Alison Brooks, is an overview of some of the world's wonders, both real and legendary, and how they could be used in fantasy role-playing adventures.

Locales include places in Africa, the British Isles. Phil Masters has 39 books on Goodreads with ratings. Phil Masters’s most popular book is GURPS Discworld: Adventures on the Back of the Turtle. GURPS Classic: Conan is set in Robert E. Howard's Hyborian Age made famous by Conan the Barbarian.

Per Howard the Hyborian Age is set sometime after the sinking of Atlantis (c. 10, BCE based on Plato) and before the beginning of recorded Ancient history (c BCE for first written records). Sprague de Camp and Roy Thomas put the Hyborian Age closer to BCE end.

The book features a brand new Hellboy story by Christopher Golden. Written by Phil Masters (GURPS Atlantis, GURPS Discworld) and Jonathan Woodward (GURPS Ogre), this is a "Powered by GURPS" release, with the basic GURPS system integrated into the text.Conspiracy X is a role-playing game (RPG) originally released by New Millennium Entertainment inand since revised and released by several publishers including Steve Jackson Games and Eden Studios, Inc.

In all versions, the setting posits that aliens are insiduously taking over the world, reminiscent of The X-Files. The current version is based on the Unisystem, but previous versions.GURPS Role Playing Games. GURPS is a tabletop game that allows for play in any game setting. In GURPS role-playing games, a wide range of campaigns filled with magic, combat, robots, medieval themes, futuristic themes, and more are made possible.